War grips the Northern Reaches of Castria, in the middle of it stands Devran, the leader of an elite mercenary company. Having made a name for himself through countless victories, he is now faced with a difficult decision between what’s best for himself, and what’s best for the company. Follow Devran as he experiences the consequences of his choice, leading him to meet and experience the individual stories of a diverse cast of characters.
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- swipe down to hide the ui
- swipe left to roll back
- swipe right to start skipping of text
- swipe 2x left&right to open the game menu
- swipe up&down to toggle a small window with memory usage information
- longpress the save file thumbnail in the save/load screen to delete this slot
View Ending Guide
Cressa’s good ending (She stays in the city) gives one point.
Kyra staying with you at the start gives one point.
Finishing Aymee’s story gives one point. Getting her good ending gives an additional point (She learns to take charge).
Finishing the elves’ story gives one point. Their good ending gives an additional point (Aurea stays with the knights).
Cressa’s good ending = +1 point
Cressa’s bad ending = No points
Kyra stays = +1 point
Kyra leaves = No points
Aymee’s good ending = +2 points
Aymee’s bad ending = +1 point
Elves’ good ending = +2 points
Elves’ bad ending = +1 point
So you can get at most six points, three points or more gives you the good ending. If you don’t finish a storyline you don’t get any points.
So if you want to see the bad ending, (I’d love to see peoples’ reactions) just play through the main story and ignore the girls’ storylines.