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Home » Wizard School Exchange Student [v0.9] [Blue Witch Games]

Wizard School Exchange Student [v0.9] [Blue Witch Games]

User Rating: 5.1

Small notice!
First order of business is making it a lot less vram intensive. Didn’t occur to me how bad it had gotten. For now, for anyone on slower rigs and who are struggling to open the game, try to kill as many background processes as you can. It settles after a bit but the startup is especially heavy. Can try reducing the graphics from menu before starting a new game too, tho I don’t think it’ll make much of a difference

Download for Windows

  • swipe down to hide the ui
  • swipe left to roll back
  • swipe right to start skipping of text
  • swipe 2x left&right to open the game menu
  • swipe up&down to toggle a small window with memory usage information
  • longpress the save file thumbnail in the save/load screen to delete this slot
Good
  • Fully explorable 3D Hogwarts — Unlike anything else on the platform; physically walk through a massive 3D environment instead of clicking through Ren'Py screens
  • Best use of AI art on the site — Characters are distinct, consistent, and recognizable across scenes; dev clearly knows the tools well
  • Massively ambitious and unique — Doesn't look or play like any other game; refreshingly different concept with genuine gameplay potential
  • Hot character designs — All the girls are attractive with good scene quality when you actually reach them
  • Creative original story in the HP universe — Not just a lazy parody; unique narrative with real effort put into worldbuilding and writing
Bad
  • Navigation is an absolute nightmare — No functional map, no markers, no directions; expected to memorize the entire castle layout; players wander for hours lost
  • Riddled with bugs — Falling through floors, quest-breaking glitches, constant need to reload; clearly unfinished
  • Useless in-game map and hint system — Map exists in name only; hints provide zero actual help finding locations or objectives
  • Quest progression is a slog — Every quest requires navigating the massive castle with no shortcuts; turns exciting objectives into tedious backtracking marathons
  • Dev out of touch with audience — Expects players to memorize room layouts; functional fan-made Paint map exists on Discord while the actual game map remains useless
5.1
Average
Story - 6.2
Visual - 6.3
Engagement - 4.5
Core Loop - 3.3

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