Editor's Rating
Story - MonGirl Conquest presents an intriguing premise with its promise of catching girls through combat and building a harem, sprinkled with RPG elements. However, upon diving into the game, it becomes apparent that the execution falls short of expectations. The game's repetitive nature is its downfall, offering little meaningful interaction or emotional depth. - 46%
Visual - MonGirl Conquest manages to salvage some points with its commendable art style. The visuals are appealing and draw you into its world, showcasing the talents of the artists involved. However, the disappointment lies in the scenes themselves. Despite the initial promise, the majority of the scenes seem to be locked into the same positions repeatedly. - 62%
Engagement - In terms of engagement, MonGirl Conquest struggles to maintain the players' attention in the long run. The repetitive nature of the game becomes tiresome rather quickly, offering little incentive for continued investment. While the initial concept of catching girls and developing a harem through RPG elements seems intriguing, the lack of meaningful choices or interactions dampens the excitement. - 35%
Core Loop - The core loop of MonGirl Conquest inevitably falls victim to its repetitive nature. Progression becomes stagnant as players face the same choices and animations while interacting with different girls. The lack of variety in gameplay mechanics, coupled with underdeveloped RPG elements, limits the appeal of the core loop, preventing it from reaching its full potential. - 43%
47%
out off 100%
This review is based on author's perspective and actual experience may differ on individual's own preferences.