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Mirror Mine [v0.18.2] [Lemonkey]

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Download for Windows/ Linux

Download for Mac

Download for Android + Mod

  • swipe down to hide the ui
  • swipe left to roll back
  • swipe right to start skipping of text
  • swipe 2x left&right to open the game menu
  • swipe up&down to toggle a small window with memory usage information
  • longpress the save file thumbnail in the save/load screen to delete this slot

Download Walkthrough & Mod

Features:

Walkthrough that adds hints in dialogues that give points.
Turn on or off to Name Saves in the Preferences Menu.
Increase or decrease Text Size and Text Box Opacity.
Change MC Name in the Preferences Menu.
Improvements to watch both scenes.
 
Installation:
PC: Unzip the mod and put the folder named “game” from the mod in your “MirrorMine-0.17.3-pc” folder.
MAC: Unzip the mod -> Right-click your “Mirror Mine” app -> Click “Show Package Contents” -> Open the “Contents” then “Resources” folders -> Hold the Option key and drag the folder named “game” from the mod to the “autorun” folder -> Click merge

You can also mail us at :- [email protected]

Editor's Rating

Story - 86%
Visual - 88%
Engagement - 70%
Core Loop - 80%

81%

out off 100%

This review is based on author's perspective and actual experience may differ on individual's own preferences.

User Rating: 4.19 ( 15 votes)

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One Comment

  1. A pain to read….story is not based on dialogues but descriptions (color of walls, shirts, details description of lights). Characters communicated more with signs than words (grind, nod, shake had …all the day), when using words they sight, ughhh, mmmm). Sound description for almost everything (food steps, rain falling, doors opening, closing books, etc.) And the amount of “…” inserted!!!

    Get ready to click like crazy to move forward in the story.
    In every build up scene the emotions it’s supposed to give are killed by all those useless descriptions.

    MC rushes to help a girls in danger….about 10 clicks in front of the door before entering, just because the doors needs to be described, as well as what he thinks, the noice of the door opening (he is running to save her!!!).

    Dialogue in a coffee shop where MC is about to find out the main plot of the story….starts and suddenly is cut by the description coffee smell, the look of ice creams, the looks of the barista, the noice of the cup on the table and of course a few line with “…” just to fill all the stuff.

    Really a pain. Not written for a Visual novel at all. Generally people do see the render don’t need a full description of what they see.

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