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IDOL ISLAND [v0.06] [WIZARD’S KISS]

Download for Windows/ Linux

Download for Mac

Download for Android

  • swipe down to hide the ui
  • swipe left to roll back
  • swipe right to start skipping of text
  • swipe 2x left&right to open the game menu
  • swipe up&down to toggle a small window with memory usage information
  • longpress the save file thumbnail in the save/load screen to delete this slot

You can also mail us at :- dikgames.play@gmail.com

Editor's Rating

Story - Idol Island presents a potentially captivating premise obscured by questionable narrative choices. The initial setting offers a unique blend of goofy charm and appealing love interests. Sadly, the storyline quickly spirals into disturbing territory, showcasing the protagonist in an uncomfortable light. - 47%
Visual - Render quality in Idol Island demonstrates praiseworthy efforts, delivering a decent overall visual experience. However, the game could benefit from further improvements to truly impress players. While the artistry is commendable, the absence of sound critique raises concerns regarding the audio component. Nonetheless, the game displays a consistent level of graphical detail that contributes to its appeal. - 62%
Engagement - Idol Island struggles to maintain player engagement due to several issues plaguing the core gameplay. The prominent focus on resource collection presents a lack of balance, hindering progress within the game. The oppressively limited inventory space initially impedes players' ability to advance and explore the world. Additionally, navigation through the jungle areas proves needlessly convoluted and unintuitive, detracting from the overall experience. These factors combine to create a frustrating and tedious gameplay dynamic, resulting in diminished engagement. - 50%
Core Loop- The core loop of Idol Island revolves around foraging for supplies in the jungle, but it falls short of delivering an enjoyable experience. Combat encounters occur excessively, resulting in monotonous gameplay and strained health resources. The combat mechanics themselves lack depth and strategic decision-making, reducing encounters to repetitive button mashing. Similarly, the lack of diversity in jungle visuals and the absence of clear directional cues make traversing the environment a needlessly confusing ordeal. These glaring flaws hamper the potential enjoyment factor of the core loop, leaving players with a sense of tedium rather than excitement - 38%

49%

out off 100%

This review is based on author's perspective and actual experience may differ on individual's own preferences.

User Rating: 2.51 ( 44 votes)

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13 Comments

  1. I never expected a fully voiced avn even if it’s ai, a small plus in my books, guess that’s what I get for only checking for ntr tags (which are accurate btw, not even a hint of any type of ntr, only other dick in the game is a femboy). As of 0.06 it’s very softcore, it updates 2 or 3 times a year it’ll take a long ass time to release (if ever), average avn gameplay, pretty good cg, sandbox, no options that have any effect, about 1-2h of content. Idk/10, make your own decisions

  2. I didnt expect it to be well written + fully voiced. good job dev. all it needs is more content and a rework of how forest navigation works, currently it sucks.

  3. I am making my own AVN with Elevenlabs voices. Because of the comment saying it’s fully voiced, I had to check it out. I have to agree with Awam, some voices were a bit annoying, but it was not all bad. Personally, I think that when a character is thinking something or something is being narrated, it should be left out, or the volume for the voices should be lower.

    Not in this game, but what I found in another game that didn’t work very well was when the voices said something completely different than what was written on the screen. Because there are not many AVNs with voices, does anyone care to share their opinions?

    Another thing I have to agree on with Awam is the text block. However, I think this is in a lot of games made with Ren’Py: the text block is big and barely transparent, and there’s no slider for the text block. The first thing I did when making the settings menu was add a slider for the opacity, and it was surprisingly easy to do with only nine lines of code to add that function.

    Is this something so difficult to do with Ren’Py?

    For anyone wondering, no, I am not making a complicated and annoying menu like most games here made with Unity. The only difference I have with Ren’Py is that instead of having two separate tabs for saving and loading, I added a load button below each slot. Also, because all things get checked before they get added to the screen, getting an error because, for example, an image was missing will not lock the game.

  4. LOL

    “There is even a GIRL with a little penis” 😂

    And this right here folks, is why society as a whole that accepts LGBT garbage is doomed when they can no longer define what is a man or woman.

  5. With this faggot shit, your reward is obviously a gay dick from a man with rubber tits masquerading as a woman that the braindead LGBT lemmings think is an actual woman.

  6. #Trap

    Well, fuck you disease spreading child raping faggots. 🖕

    I’m not downloading your faggot shit.

    1. I know it’s a game, but daaamn 🤣🤣
      complete turn off just by looking at the screenshots 🤡

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