A Long Journey [v0.8.1] [Marvellous Lunatic]

If you’ve played the tech demo, I suggest clearing the save folder’s contents: %userprofile%\appdata\locallow\Marvellous Lunatic

Download for Windows

Download for Linux

Download for Android

  • swipe down to hide the ui
  • swipe left to roll back
  • swipe right to start skipping of text
  • swipe 2x left&right to open the game menu
  • swipe up&down to toggle a small window with memory usage information
  • longpress the save file thumbnail in the save/load screen to delete this slot

View FAQ's

(Answers by the developer)

Will there be NTR?

How to advance time?
Open the in-game menu by clicking on the “SD” button in the bottom left or right click or pressing “d”. Next to the time in the top of the menu is a clock symbol with an error. Click on this icon advances time by an hour. (Mentioned in the help menu)

Where are save-games stored?
Win: %userprofile%\appdata\locallow\Marvellous Lunatic

Is there incest?
Not at the moment and will be optional in two ways. First, the story is written in two scenarios that can be selected in the language menu. Taboo and non-taboo. Those are not simple replacements of names and relations but own dialogue lines to make both scenarios consistent. Second, romance scenes with these characters will be optional.

Why Unity?
Because I worked with Unity before and wasn’t into python development when I started developing the game. I also wanted to code my own framework for my own experience. However, the framework should operate very similar to renpy in terms of input and features.

Why sandbox?
Because I like sandbox elements. That simple. I want to make more use of it later in the development but I already implemented it. At the moment the story is kind of a linear introduction chapter while later episodes will give a bit more freedom. Also I wanted to be able to add some secrets and didn’t want to hide them somewhere in the dialogue. I also want to add some spare-time activities later in the game.

But it’s currently barely used. Just turn it off.
No. Because I like it. For me it also serves the immersion that the story takes place on a large spaceship.

Isn’t that a kinetic novel?
By the definition of f95 a game is only to be tagged as kinetic novel if there is no other input needed other than for advancing through dialogue. In this game however features minor decisions and will feature bigger decisions at a later point. There are also mandatory mini-games and free roam sections which need input too. Therefore by definition of f95 this is not a kinetic novel.
This has been discussed with f95 stuff.

Why Mini-Games? Can I skip them?
Because I like them. They can be skipped in the High-Tier Patreon build which is most likely not shared here.

Will there be grind?
No. There will be basic quests later on.

When is the next update released?
I’m not going to provide estimated release dates as the risk of not being able to make them is too high.

How many Love-Interests are there?
At the moment one. In the future there will be more (teased within the story). However, even now there are several lewd scenes with other characters in forms of flashbacks or in-game movies.

You can also mail us at :-

Editor's Rating

Story - A Long Journey takes you on an adventure filled with teen conversations, plot potential, and sci-fi elements that have been explored before. Unfortunately, the dialogues and story progression can't quite live up to the game's impressive visuals. While the protagonist is relatable and competent, spending extensive amounts of time deciphering lengthy conversations about teenage problems can be tedious and slow-paced. - 77%
Visual - Visually, A Long Journey impresses with gorgeous graphics, stunning renders, and remarkable animations, including intricacies like breast deformation and realistic kissing scenes. The game's Unity development and sleek graphic interface contribute to a smooth and visually appealing experience. Kudos to Marvellous Lunatic for the remarkable effort put into the game's aesthetics and technical execution. - 97%
Engagement - Engaging players is a crucial aspect of any game, and A Long Journey manages to capture attention with its gripping story. The protagonist is relatable, and the love interests feel realistic, enhancing the immersion of players. However, the game struggles to maintain engagement throughout, especially when conversations become repetitive and fail to progress the narrative significantly. - 75%
Core Loop - The core loop of A Long Journey revolves around clicking through extensive text boxes to uncover more of the story. While some players may enjoy reading for the sake of reading, the lack of meaningful decision trees and limited interaction within the game contribute to a somewhat monotonous experience. Additionally, the inclusion of free-roaming elements feels unnecessary and fails to add value to gameplay. - 65%


out off 100%

This review is based on author's perspective and actual experience may differ on individual's own preferences.

User Rating: 3.65 ( 11 votes)

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  1. Too much repetition for my taste, I get that it’s supposed to give the impression of time passing, but it’s my life clicking through the same shit over and over.

  2. I am the poster with the android version of the game, since the post posted haven’t shown yet, I’ll just to a separate post. The .zip is actually a zip file that you need to decompress, inside is a .apk file that is 2.43gb and I have successfully installed the game.

  3. Game installer for android doesn’t seem to work, it is downloaded as .zip, I changed it to .apk and it is not working, would try again to see if it works. I’ll post again if it works, if not I’ll just move on

  4. I hope you like blue veins all over your women, otherwise you may be disappointed. The other chick is covered in freckles, but at least that works.

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