Editor's Rating
Story - In a world blurred by shadows and mystery, *Observer* thrusts players into a narrative web woven with the threads of the unknown. As you delve deeper into this digital dystopia, the core mystery unravels slowly, tugging at your curiosity like a sinister puppet master. However, the execution lacks finesse, occasionally stumbling over its own cryptic allure. - 59%
Visual - Visually, *Observer* paints a masterpiece, drenching its environments in a haunting aesthetic. The eerie ambiance, plunges you into a realm where every pixel whispers of deceit and danger. While the graphics hold strong in conveying the game's unsettling atmosphere, occasional hiccups in animation and texture detail pull you out of the immersion, reminding you of the game's digital façade. - 61%
Engagement - Engagement falters within the circuits of *Observer*, with its gameplay loop feeling more like a repetitive grind than a spine-chilling pursuit. The thin line between tense anticipation and sheer tedium strains the player's patience, offering little more than a monotonous routine of spotting anomalies amidst an infestation of mundanity. - 39%
Core Loop - The core loop of *Observer* falters in its execution, misplacing the balance between challenge and monotony. The frantic dance between cameras and anomalies, while initially promising, soon regresses into a wearisome chore, stripping away the thrill of discovery and reducing it to a tedious exercise in repetition. - 40%
50%
out off 100%
This review is based on author's perspective and actual experience may differ on individual's own preferences.