Editor's Rating
Story - While the setup is intriguing, the execution falls flat. The narrative drags at times, littered with tropes that feel all too familiar. Players seeking richness in character development or intricate choices may find themselves disappointed. Instead, much of the focus shifts to a barrage of h-scenes that feel disjointed from the main plotline, making the experience somewhat of a mixed bag. - 55%
Visual - The graphical aspect shines brighter than the story. Utilizing Kaikatsu 3D models, the visuals offer an appealing aesthetic that catches the eye, with a decent array of animations. However, while the designs of the monstergirls can be captivating, some may find the emphasis on specific fetish elements—like the overwhelming presence of bimbos—less enjoyable. - 70%
Engagement - Engagement is where Twinewood struggles significantly. With very limited player choices, it often feels like a kinetic novel with a preset course rather than an interactive journey. The game nudges players along without giving them much agency to shape their experience. Bugs, particularly during quiz minigames, can dampen immersion, although they’re often negligible. - 51%
Core Loop - The core loop revolves around progressing through the story, smashing monstergirls, and collecting h-scenes. There’s a sense of achievement in exploring the various plotlines, but the repetitive nature of encounters can lead to a sense of monotony. While the h-scenes add a layer of adult content, they sometimes feel disjointed and lacking in context, detracting from the overarching gameplay experience. - 62%
60%
out off 100%
This review is based on author's perspective and actual experience may differ on individual's own preferences.