Editor's Rating
Story - Damsels and Dungeons incorporates a storyline that piques interest from the get-go. The inclusion of sex scenes, albeit repetitive across multiple characters, adds a titillating twist. Additionally, the varying personalities of the girls from one game to another inject freshness into the narrative, preventing it from becoming mundane. However, the lack of character development and the absence of a quest log make it challenging to keep track of progress, hindering the overall storytelling experience. - 65%
Visual - The art style of Damsels and Dungeons is visually appealing, providing an enjoyable aesthetic experience. While it lacks diversity in outfits and positions for the girls, it stays focused on its core gameplay elements rather than visual frills. This decision highlights its RPG aspects and allows players to delve deeper into the game mechanics. - 61%
Engagement - During the initial hours, Damsels and Dungeons proves to be immensely entertaining. The prospect of interacting intimately with 15-20 girls adds an exciting dynamic. However, as the game progresses, encounters between days tend to become tedious, leading to a decline in engagement. The limit on the number of women and the lengthy downtime between rests contributes to a sense of monotony, ultimately dampening the overall experience. - 70%
Core Loop - Damsels and Dungeons showcases gameplay that is initially captivating but falls short in sustaining long-term interest. While the combat mechanics are adequately balanced, leading to a few viable combinations, the grinding required for late quests, such as Impregnate and the fetish-related objectives, becomes tiresome. The mission system, unfortunately, lacks depth, rendering it less impactful. - 60%
64%
out off 100%
This review is based on author's perspective and actual experience may differ on individual's own preferences.
Worth only if you are a RPG fan. Old school RPG.
The sex content is average. Not animated. Short sex scene.
I did play this game a while back. I have a few constructive criticisms you probably won’t care about as a Dev; because if you did you’d already have fixed the issues that persist to this day.
First: If I TURN OFF LESBIAN = I DON’T NEED TO SEE BISEXUAL CONTENT EITHER! (That means the items that confer it should NOT be in the list of items to appear) If you’re going to ignore what I picked in the options at the beginning of the game with an item that contraverts the choice, why bother offering one in the first place?
Next: Half of the traits in the game do really fuck and all to help you. More of them than not actively hinder you.
[Just because a girl is a Mother does not mean she’d automatically STOP ADVENTURING – especially since you as the genius you are, made that your SOLE way of gaining money, which is a seperate issue I’m coming to)
Draining Stats: NEVER NEEDS TO HAPPEN. I don’t care if it’s gold per day, or anything to do with being ABLE to fuck the girls. The affection DOES NOT need to drop (unless you do something she does not like – that’s fair game) * Tied to it = why the hell did you think it was a good idea to have to hire more than FOUR girls at a time, just to ensure you CAN adventure to gain money; if you were going to put a limit on how often we can actively pay them any fucking attention??? Ignoring a girl SHOULD NEVER have been a thing in the game. At all. Make THAT MC’S MAGIC POWER.
While we’re at it: NONE of the magic you can learn in the game EXCEPT FOR RAISE DEAD and Energize is actually bloody helpful. Either most of it is too damned expensive to buy/cast or completely fucking random about what it removes. Sometimes it can remove a fetish you’d WANT a girl to have. Besides; you added the dumb assed demon girl specifically TO CORRUPT the females. So that whole I’ll give you two to four insanely useless but expensive spells to actively counter each other, was even more backwards assed. (If you would let the Frontliners start with more than fucking 5-10 hp and only gaining 2 per bloody level = you would NOT need Raise Dead. You also wouldn’t need it if they didn’t keep MISSING every 2ND fucking turn. Jesus)
Positioning of the girls also MOSTLY should not matter. Specifically some of them have moves that only work on the 3rd or 3rth Line… and it should not be that way. The Huntress’ only useful move is the MARK. If she can’t do that, there’s NO POINT to having her in game. But the Harbinger wants to be 2nd Line, as do the Rogue, the Drow, the Ninja and I believe the Valkyrie and the Pirate. That’s WAY TOO MANY types of character that just don’t function as well if you put them ANYWHERE else. You think if they know their actual life is on the line, it’s going to matter to an archer whether the target is ten feet away or thirty? No! Fuck. Me. Sideways. (Which might happen more often if you would fuck off with the drain stats per day bullshit, by the way)
It should NOT matter if I want to hire 4 girls or 12. If I have the cash to pull it off; I EARNED that. The hard way. Because again, Adventuring is THE ONLY source of money. So there should be NO punishments in the fact I have 1 to 100 Girls, when Sex powers your mana. That means the bastard should be able to GO AS LONG AS HE WANTS BECAUSE MAGICAL SUPER NOVA!!! (I believe at the end game there’s also some crap about their family being descended from gods or demons or some such, that he learns from a sister or an aunt or whatever the hell you coded in. It’d been a long while since I played… and I only ever got that far ONE time)
The fact that adventuring ONCE takes an ENTIRE WEEK to heal from is also massively stupid. Energize doesn’t work wonders, and the higher the day count remaining, the more it costs to cast. You have to cast it on EACH girl… so it can really fuck up your saved mana. 3 days, I’d get. Less punitive = which wouldn’t be an issue without the affection drain and lewd scene count limit per day, and NO I’m definitely not letting that point go. The fact it takes you a full adventure just to get from level to level 2 and then gets progressively worse is also entirely punitive. You NEED to make this game FUN to play. Especially with how repetitive the actual sex scenes are. While I like the fact there IS pregnancy; good luck getting to that point in the first place. Even if she’s “Fertile” it’s gonna be an uphill battle to get that result, BECAUSE she won’t let you fuck her – and god forbid you piss her off… On top of that if you do knock the girl up, she’s effectively off adventuring and all but out of your party. Whoopie? I mean just what the fuck were you thinking was the REWARD there?!?
On the whole the game has a BARELY there story to follow; way too much minutiae in grinding things, and is actively countering progress made with two drains per day that DON’T need to be there. If you can get to the end of the game, good on you. I’m just not sure I can recommend the game, because of how actively anti fun you seem to have gone out of your way to make it to play.
Where are the fertile herbs? The only clue is some tried has it.
Also, how to progress with dragon lady? She just says, have to think about sex or something.
Very nice, quite difficult, a lot of fetishes. Maybe there is a lack of story and it is not easy to understand what to do. By the way for me it is a 4 on 5.
This game is much suited for android. Please update that version.
Why post such shit? Are you retarded that you spend all day post the same copy-pasted lines on every thread you open? Apparently you have as much intelligence as you have vowels A, E, I and U in your screen name.
I remember this game, such underated.
Why develop such shit? The sex scenes are very little drawn, just awful! The plot is stupid and boring! The gameplay is not here-) The result is that the project is just shit!