Newlife is an erotic text-based female-perspective RPG. In this game you’ll usually play as a man who’s accidentally transformed into a woman – make a new life for yourself, be seduced by charming (or sleazy) men and generally have a fun sexy time. Alternatively, you can select the female start, begin as a woman and play the whole game without changing gender at all.
Installation:
1- Extract and run.
Developer: Splendid Ostrich
Censored: No
Version: v0.8.15
Language: English
Genre: Text-based, Female protagonist, Male protagonist, Gender bender, Vaginal sex, Oral sex, Submission, Anal sex, Pregnancy, Transformation, Dating sim, Sexual harassment
v0.8.15
Spoiler
Major changes & additions:
Updates to the town-date, including the ability to extend the bar route longer with more “drunk” content.
Minor changes:
Added a new text passage to a route in the cooking class, following a report by Sci that the text was reused from elsewhere and wasn’t making sense for that path.
Added more text variety to “Express your uncertainty”
Improved text for the ‘move hips’ action in lesbian strapon sex.
Improved text for the romantic talk action in lesbian strapon sex.
Added some text for the npc orgasm in lesbian strapon sex.
Added some text for the breast-touching action in lesbian strapon sex.
Improved text for the sex talk action in lesbian strapon sex.
Added some text variety for the doggystyle npc “ass slapping” action.
Added some text variety to the playful resistance action when held down during sofa sex.
Adjusted the numbers for Express Uncertainty NPC responses to make it a bit more likely that NPCs will respect the PC’s reluctance, though I also reduced the impact of the CONFUSED love level so in some situations the opposite might be true.
Improved the text for the “rub his bulge” makeout action.
Had a look over the NPC “ask to have kids” home-date action, as requested by Saur. I increased the action weight somewhat, reduced the relationship duration check for impregnator characters and increased the “baby limit” for impregnator+wants-kids npcs and (slightly) for traditional ones when married. It still has various requirements that may make it rare to appear. Notably the NPC needs to be able to take an action during a home-date scene, they must not already be trying for a baby (which blocks it when there’s an active baby-making) and NPCs will stop asking once they have a large family, except in the new impregnator+wants-kids situation where I increased the limit by 100.
The game now tracks and displays (in the stats section) your number of PIV and lesbian sexual partners.
Changed the effect of the Misanthropic Friend friendship effect, following a comment by Birb that highlighted that its skill-draining effect was confusing and poorly-communicated. It now provides a flat -20 modifier to charm as long as that character is befriended and doesn’t have a high enough friendship level to disable negative effects.
Added a new friend effect, Maternal Friend, to take advantage of the new skill-modifier friend effect code. Let me know if you have suggestions for other friend effects that could have modifiers (positive or negative) to other skills.
Bugfixes:
Fixes to some text issues. Thanks to Zab for reporting some of these.
Fixed some off-by-one errors in NPC decision making.
Fixed (I think) a bug where custom NPCs would error if the boss partner effect is not set.
Fixed a bug reported by Bicobus where the save/load buttons were appearing incorrectly in the wrong tab of the wardrobe screen.
Download for All
- swipe down to hide the ui
- swipe left to roll back
- swipe right to start skipping of text
- swipe 2x left&right to open the game menu
- swipe up&down to toggle a small window with memory usage information
- longpress the save file thumbnail in the save/load screen to delete this slot


AK22
Text game= pointless shit
Anonymous
There is quite a few good text based games on tfgames.site though I do not see any reason to copy their content here.
Truth
Because “here” is fueled by ads. The more reason people have to come here and complain about things, the more money they make. It’s a pretty straightforward business model when you remember that you are the product.