CompletedGamesVisual NovelWindow
Libra of the Vampire Princess [v2024-11-01] [Final][Onomatope / MiKandi Japan]
Editor's Rating
Story - While some moments sparkle with potential, they’re buried under a pile of predictability and narrative dissonance. One review aptly describes the storytelling as a “mess,” and frankly, it feels like a cast of characters who are more interested in their own selfish goals than in fostering any hint of real romance with the MC. If the game aimed for a twisty emotional ride, it missed the bus. - 34%
Visual - On the visual front it boasts an appealing art style that captures the gothic aesthetic beautifully. The character designs are striking, with rich colors and detailed backgrounds that evoke a moody atmosphere fitting for a vampire saga. However, despite the uncensored artwork pleasing some fans, the overall experience doesn’t quite offset the gameplay’s narrative shortcomings. - 65%
Engagement - Engagement within **Libra of the Vampire Princess** is a mixed bag. The game’s mechanics offer minimal player choice—mostly binary options that lead you down a narrow path rather than an expansive exploration of relationships. When the characters view you as little more than a pawn, it becomes hard to invest emotionally. - 30%
Core Loop - If the core loop of **Libra of the Vampire Princess** were a vampire, it would be the kind that puts you to sleep rather than keeps you awake at night. The cycle of forced interactions and monotonous battles quickly becomes tiresome, with little variation in gameplay that makes you feel like your choices matter. The absence of real agency leaves players feeling like passive spectators. - 28%
39%
out off 100%
This review is based on author's perspective and actual experience may differ on individual's own preferences.