Editor's Rating
Story - The narrative here often stumbles due to its vanilla nature and inconsistent choices. You’ll find yourself wondering why the protagonist (MC) makes decisions that don’t really align with prior selections. The tone is desperately attempting to emulate teen drama, but the awkward dialogues and lack of depth end up feeling cringy and immature. Most character interactions read more like a sitcom script. - 45%
Visual - While the character designs are serviceable, they miss the mark in emotive expression, leaving a lot to be desired. Many characters appear lifeless, which does a disservice to the interactions you’d hope would feel rich and engaging. Animations have their moments, but short sequences limit their impact. They’re decent enough to hold attention for a moment, yet the overall presentation lacks the polish. - 60%
Engagement - Engagement suffers significantly due to the linear progression of the game. Choices often feel like mere window dressing; they don’t significantly alter outcomes or let players influence the narrative meaningfully. Instead, it often feels more like a kinetic novel than an interactive experience, which can lead to boredom. The MC's submissive personality might appeal to some, but it quickly becomes grating. - 49%
Core Loop - The core gameplay loop of choice-making is undermined by the illusion of impact. Players are often faced with decisions that lead to similar outcomes, and the lack of varied routes can make repeated playthroughs feel extraneous. You’ll frequently encounter the same cringeworthy dialogues and predictable scenarios, dulling the excitement as you navigate the harem landscape. - 55%
52%
out off 100%
This review is based on author's perspective and actual experience may differ on individual's own preferences.