Fantasy Manager is a management sim where you run businesses, recruit colorful characters, and build your empire through charm, coin, and questionable decisions. Inspired by Whoremaster and SlaveMaker, expanded with male fanservice and a SFW option for those who just want the management aspect.
Highly moddable. Add your own characters, events, items, and more.
Installation:
1- Extract and run.
Developer: Horologist
Censored: No
Version: v0.9.6.2
Language: English
Genre: AI CG, 2DCG, Management, Fantasy, Simulator, Prostitution, Monster Girl, Monster, Slave, RPG, Trainer, Vaginal Sex, Anal Sex, Group Sex, Oral sex, Bdsm, Multiple protagonist, Male protagonist, Female protagonist, Gay, Lesbian, Ahegao
Update 0.9.6.2
Next to Margarita, I added Snowdrop.
I tried to make a male character but I did not like the results, I’m working on it for the next small patch.
Monthly conditions, alchemy, a temple with a cemetery and resurrection, and mod packs that install from inside the game, Android included. Margarita joins the roster, the first weeks are kinder to every business, and large rosters are much faster. On top of the test build, this release fixes a random crash to desktop tied to sound effects and makes locked event options readable again.
Saves carry over, and the Android build installs over your current one (And it should now be able to import mods).
[New here or lost? The Field Guide explains how everything works: https://horologist1.github.io/fantasy-manager/guide/]
Added: optional monthly conditions that temporarily change skill effectiveness and earnings for specific businesses and professions.
Added: potion crafting with ingredient combinations that narrow the range of possible results.
Added: alchemy ingredients available through shops and Adventurer’s Guild loot.
Added: a temple location on the countryside map.
Added: a death tracking system and a cemetery with room for 10 workers.
Added: resurrection through the temple, unlocked through its puzzle and progression.
Added: first-visit explanations for the Academy, Arena and Temple through the existing tutorial system.
Added: in-game installation and removal of mod packs.
Added: Android mod importing through the system file picker.
Added: optional JSON overrides allowing mods to replace content without manually editing the originals.
Added: mod character packs can bring their own traits, story events, recruitment scenes and daily stories, and the importer shows a summary of what a pack contains before installing it.
Added: mods and the Devkit can give event choices several skill requirements at once, and make a choice a guaranteed success for any worker who meets them.
Added: user documentation for creating, editing and installing mods.
Added: Margarita, a new unique worker with her own recruitment event, in SFW and NSFW versions.
Added: Margarita’s personal storyline in three stages, unlocked as she grows, with Service, Charm and Clever choices.
Added: one-off events for Margarita (a disputed caravan bond) and Chestnut (a courier’s road stages).
Added: two new common workers to hire, Zinnia (SFW) and Camellia (NSFW).
Added: the Journal shows a small down arrow when there is more below, so completion buttons under the fold are no longer missed.
Improved: extensively revised daily story text for clearer English, more concrete descriptions and better distinction between outcomes.
Improved: fixed & modernized language, progression dialogue, replacing much of the overly archaic language.
Improved: added gender-specific variants to selected daily stories while preserving their weights, rewards and consequences.
Improved: expanded Devkit support for supported JSON content, with validation, project saving and ZIP export.
Improved: the Devkit no longer exports characters without a name pool, and warns when one is missing.
Improved: automatic worker assignment now considers competing job requirements when distributing workers across professions.
Improved: a failed job now loses half of what it used to. Failures happen almost only with low skills, so the start is easier and the late game is unchanged.
Improved: your first building no longer pays fixed upkeep at any level; worker comfort is still paid.
Improved: the Governor’s Castle is now granted identically by every path that awards it, always at maximum building level.
Improved: the Governor’s Castle always pays level-1 upkeep, making the end-game reward one of your best buildings.
Improved: offering a recruit better terms is now a real choice: it costs one comfort level above their usual demand in exchange for the extra reputation and relationship. Before, it cost the asking price, so it was always the best option.
Improved: the specialty buyer now prices a worker by skills and level only, so story characters who joined for free no longer sell for far less than hired ones.
Improved: once the Yvara and Lanista storylines reach their ending, Assess shows only what still matters (the ending, owed favors, any Arena program steps left) instead of relationship stats and a Corruption meter that no longer lead anywhere.
Improved: gifts to Yvara and the Lanista after their ending are a gesture only: you still get their reaction, and they no longer look like they raise stats that have nothing left to unlock.
Improved: the Monster Tamer description now makes clear that tamed monsters join as workers, not slaves.
Improved: the Workers list, the assignment screens and the worker-buying screen open immediately even with 200 workers, and advancing the day is faster.
Improved: the Manage Workers list only builds the rows you can see, so refreshing it with 200 workers went from 96ms to 12ms.
Improved: advancing several days at once shows an “Advancing time” card with a progress bar instead of a frozen screen.
Improved: the month name and its conditions are much bigger during the day transition.
Improved: Arena and Alchemy worker pickers no longer slow down closing those events.
Improved: loading a save shows a “Loading…” screen right away, and save slots highlight when you hover over them.
Improved: screen readers now announce the main menu buttons and the map locations.
Fixed: a random crash to desktop during play, caused by many sound effects overlapping (for example fast clicking); interface sounds now play on fixed channels, and the music and event sound files were cleaned of non-audio data.
Fixed: in daily random events, options locked for lack of skill were almost unreadable (grey text on the brown button); the option and the reason it is locked are now clearly legible.
Fixed: accuracy of some events and daily stories describing actions with incorrect consequences in mechanics.
Fixed: Assign Role now shows custom building names instead of default names when choosing a building for an unassigned worker.
Fixed: removed the misleading “No building assigned or building type not set” message while choosing a building in Assign Role.
Fixed: buying a building from the map could overwrite a business you already owned, taking its type, level, staff and name with it; saves where two map locations ended up sharing one building are repaired on load.
Fixed: changing a building’s business type could charge the fee and change nothing.
Fixed: Academy tuition could be charged again for an enrolment you already had.
Fixed: workers could be created carrying the placeholder name “Unknown”.
Fixed: day-end upkeep could charge the same building twice in rare cases.
Fixed: developer test items were on sale in the Basic Shop, together with the button that revealed them.
Fixed: a sabotaged building could end up above the skill bonus cap once it recovered.
Fixed: worker assignments could be dropped without warning on saves made with the older building key format.
Fixed: Android: opening a menu with a search bar raised the keyboard by itself and left no way to put it away, hiding the close button. Search fields now only take focus when you tap them, and tapping anywhere else releases them.
Fixed: Elixir of Passion now raises a worker’s Libido; it was consumed for 1000 gold with no effect.
Fixed: the Construct trait now really triples maximum health, as its description and the Crown of the Machine promise.
Fixed: the Governor’s Castle now works in SFW mode; its roles were hidden and its workers showed as “Hidden Role”.
Fixed: saving during the final ending could lose the Governor’s Castle and the manager level reward; saving now waits for the ending, and affected saves get their castle back when loaded.
Fixed: completing an objective during a day change could make the tavern clickable before the day’s event and report.
Fixed: the monthly condition screen could stay on top of the tavern after a day change, and the monthly card appeared over the tavern instead of the black transition.
Fixed: the game now recovers by itself from a rare black screen at the hub with nothing clickable.
Fixed: Auto-fill no longer gives seats to workers away at your franchise holdings, which left those seats empty.
Fixed: Auto-fill no longer fills the Castle’s Prisoner role, which earns nothing and costs comfort; it can still be assigned by hand.
Fixed: recruitment negotiations now state the real wage (one comfort level below the worker’s usual demand) instead of a 20-50% discount that was never applied.
Fixed: after the ending, Yvara’s greetings and evenings and any remaining Arena program scenes always follow the ending you reached; later stat changes could switch them to the other route’s version.
Fixed: older saves now repair lost story progress correctly on load (Yvara’s finance stage, the Arena permit, the Lanista’s identity), including workers hidden by SFW mode or the gender filter.
Fixed: a save with damaged skill-usage data no longer fails to load.
Fixed: worker details no longer crash when your filters hide the whole roster.
Fixed: mods: worker files holding a single worker or a {“workers”: […]} wrapper now load correctly.
Fixed: mods/Devkit: daily stories whose bonus items are plain item names no longer break the day.
Fixed: mods/older saves: equipped items from mods or old save data are recognised as equipped.
Fixed: modding: “difficulty_modifier” now works on event choices. It was only read by daily stories and silently ignored in events. It uses the same sign as daily stories (negative = harder, positive = easier), is applied after the minimum-chance floor, and also lowers the 90% minimum and the “Guaranteed” result you get for meeting a “threshold”. Combine the two for elite-only checks that are still risky, e.g. “threshold”: 90 with “difficulty_modifier”: -50. The option shows it, e.g. “Charm 60 (-30 difficulty) -> 30%”.
What is it?
You start small—a run-down building, a handful of coins, and more ambition than sense. From there, you hire workers, each with their own skills, quirks, and baggage. Some will become your stars. Others will set things on fire (sometimes literally). You’ll upgrade your buildings, juggle resources, and deal with whatever chaos the day throws at you—random encounters, difficult choices, and consequences that sometimes stick around to haunt you.
But the real heart of the game is how easy it is to make it yours. Want to add your favorite character? Drop some images in a folder and edit a simple file. New items, buildings, events, storylines—it’s all open. No coding required for basic mods. The game was built to be a canvas.
And because my partner rightfully pointed out that eye candy shouldn’t be a one-way street, there’s content for all tastes—plus a full SFW mode if you just want to manage a fantasy business without the spice.
About Virus warnings:
If downloading from Vikingfile or other sites, PLEASE be careful to only download the right *.zip files. Clearly named Fantasy Manager with the version from the thread. If in doubt, go to Itch.io, the game is free.
Download for Windows/ Linux
Download for Mac
Download for Android
- swipe down to hide the ui
- swipe left to roll back
- swipe right to start skipping of text
- swipe 2x left&right to open the game menu
- swipe up&down to toggle a small window with memory usage information
- longpress the save file thumbnail in the save/load screen to delete this slot






Anonymous
I bet my gay stalker loves that murderer Lindsay Clancy. That faggot is on the wrong side of everything after all.
Anonymous
So globohomo cultists like my gay stalker are celebrating the recent election. Not even releasing what is planned for them. The left wants to break open the border to the Turd World hoards. Replacing whites with “people of color”. The thing is those people hate fags. Sure they aren’t going to stop you from trying to turn a white kid into a faggot. They laugh about it as you fuck each others asses into non existence. As fags don’t reproduce. But if you think you will turn the invaders queer you are sadly mistaken.
I’m reminded of a French woman who recently became famous. Trying to turn away the brown hoard she helped invite into her country. Telling them she was an ally. They ignored her and pushed past her to rob her store. This French woman’s face of shock has been seen worldwide now. This is the face you globohomo cultists are going to have when the 3rd world hoard turns on you.
You have been warned. Of course you’ll deny it. Call those who warn you nazis, bigots or whatever. Vut that is because you are insane and part of a suicide cult.
Truth
Welp, it looks like Dikgames blocked my response to this.
Basically: What the Anonymous Coward does not say is the name of the French woman. Probably because he doesn’t want people looking up the facts on their own, because people like him want you frightened and angry on their say-so. Controlled.
The woman’s name is Emma Kunstlich. Now you can look up the facts that the Coward doesn’t want you to know:
She is not the owner of the store — it’s a chain supermarket, and the shop manager confirmed she was just an occasional customer.
She is not a member of any left-wing party or a migration activist. No party affiliation, no verifiable statements defending migrants, and no evidence of any such history exists.
She was not beaten, spat on, or trampled. She was pushed aside and ignored.
But he keeps calling me gay even though he knows I’m not. These are not the actions of someone acting in your best interest. That’s the actions of a manipulative freak.
Anonymous
pictures of the girls look good, sadly theres also a gay sucking cock. my retarded stalker will love this
Truth
I think it’s more that someone who’s gay, bi, or a cis woman would love this. Mental state has nothing to do with it.
I mean, look at you, constantly using words incorrectly. You’d think someone who wants to be trusted should at least be able to get their ideas across. But you do you, I guess.