Editor's Rating
Story - Clover Revenge thrives on a straightforward narrative that lays its cards on the table without any unnecessary complications. While there are no grandiose plot twists or tangled story arcs here, the game leans into its simplicity. The choices you make impact the progression in a tangible way, which is refreshing in a genre often convoluted by over-the-top narratives. - 68%
Visual - Visually, Clover Revenge is a double-edged sword. The characters and artwork are undeniably attractive, drawing players into their world with enchanting designs. However, the lack of animations and variety leaves much to be desired. Considering the competition in the erotic genre, the static imagery feels a bit lazy. The game’s strengths lie in its charm and aesthetics. - 60%
Engagement - Despite the shorter playtime, Clover Revenge keeps players involved through its choice-driven mechanics. The absence of punishing decisions means players can explore different paths without the fear of detrimental consequences. Resource management adds a nice wrinkle to the gameplay, inviting a touch of strategy that many players will appreciate. - 75%
Core Loop - The core loop of Clover Revenge captures the essentials of an engaging gameplay experience: choices lead to consequences, resource management adds depth, and a linear approach simplifies the overarching structure. However, it lacks the richness and complexity that could elevate it further. While managing resources and navigating branching paths is generally satisfying. - 65%
67%
out off 100%
This review is based on author's perspective and actual experience may differ on individual's own preferences.
Will you add Clover Rise here?
Ai slop
there is no point in trying to post a comment that makes sense this guy lives in his own little bubble thinking that whatever he writes is correct and makes sense everything to this guy has to be a harem even if it’s not you may as well bang your head against a brick wall because he won’t listen even if what you are saying is correct or makes sense
Sounds like quite a few people who post here. Change the tag and you get some other nutcase in their little bubble about it.
Harem. It’s in your FUCKING TAGS!!! ASSHOLE.
A) You didn’t tell the player one of the orcs is a princess until you FORCE us to give her back to her father (without a choice in any sense that would either allow us to keep her and lose X bullshit punitive stat that fucking DOES NOT need to be there, or decide to go to actual fucking war with the bastard and win; and KEEP HER THAT WAY!) * Also = I won against the fuckwit – she. should. be. MINE!
B) If the MC is the ELDER son – by right of the law of primogen HE IS THE FUCKING HEIR and Brian can go fuck a duck. There was NO POINT to making the character that screwed over just to NOT LET ME STAB THE SON OF A BITCH when he decided to tell me he was going to give the elf princess away! (You. DO. NOT. BREAK. THE. GOD. DAMNED. HAREM. EVER!!!)
You spent the first month or more in the game actively penalizing the player to the point it was very difficult to make the right choices (and since you didn’t set out parameters as goals to work toward before hand I spent more of the game thinking I was going to get screwed with whatever the next bullshit choice was going to be on any given new day…) to get to even the second chapter. So no. There’s NO REASON to play a season Two. There’s no reason to rely on the crutch of a fucking maguffin hour glass – JUST SO YOU CAN GO OUT OF YOUR WAY TO SCREW the player over with what you can “tactical choices.” Here’s a tip; Lords can TAX people. They can IMPRISON people = it does not necessarily matter if you have charisma, so long as your people FEAR to fuck you over. But no… we get to be the “useless” little bitch from start to finish. That literally has to run from the castle grounds WE built up because you can’t decide to let the stupid fuck actually even be good with a SWORD on his OWN FUCKING MERIT.
That orc there in the first fucking picture – as far as I know unless I screwed up a choice; she’s not even in the damned game yet. You can cum inside a girl seventeen thousand times and it won’t actually matter = she’s not going to get pregnant. You can choose to stay an extra day and (supposedly) breed a farmer woman’s daughter [maybe the woman too??? would be nice to have confirmation there dipshit] BUT if you choose to = Laura dies. FOR. NO. GOOD. REASON. Which also actively BORKS a choice to add people to your harem… Brilliant.
Two seconds after you stop penalizing me, you get me embroiled in a war just because you can’t fuck off and give the player a decent enough chance to actually BUILD up their forces without imposing some level of bullshit penalty. So why should I bother when you can’t even actually see the sex scenes that SHOULD be in the dungeon (you just see an ending – and by the way retard: I came inside of all of those orcs the first three days I had them at least… so by all rights that bloody princess shouldn’t WANT to leave; because she could already be PREGNANT! >.< )
I can't say there's no potential here but Jesus dude – at least make it more like an RPG. The ass needs at least ONE potential combat stat. I don't care if it's agility, strength, constitution, a fucking healing factor brought on by being struck by the next goddamned meteor, or literally turn him into the phoenix… SOMETHING. Because if you want me to EVER be able to rule as the king = I'm gonna have to deal with the dumbass YOU put in charge. Which means YOU have to start actually taking YOUR OWN fucking MC SERIOUSLY. Fuck the hourglass – just DON'T GO OUT OF YOUR WAY TO SCREW THE PLAYER OVER EVERY SINGLE CHANCE YOU GET.
You should comment on the Itch page. Most devs don’t visit this pirate-ass site and won’t see your comments. A few do, but they are by far the exception.
Also, the harem tag is added to this site by the site manager, not the dev of the game. You are always complaining about the tags to the devs, when you should be complaining to the dikgames site manager. The dev hasn’t said that this game is a harem game, so it’s not their fault that the site manager here added that tag, nor is it their fault that you have a very specific idea of what a harem game entails.
This is a very bad game, with a lot to criticize, but your criticisms make absolutely no sense, because for some reason you think the devs add those tags to this website (they don’t), and you think that a harem game has to be a very specific and exact way (it doesn’t).