Editor's Rating
Story - “Taking Advantage” thrusts players into the luxurious life of a wealthy protagonist who is somehow both wildly popular and utterly devoid of depth. The narrative appears to float aimlessly from one dubious encounter to another, lacking a cohesive storyline that would engage players beyond sheer shock value. Each character appears for fleeting moments, often reduced to little more than plot devices. - 41%
Visual - Visually, *Taking Advantage* showcases a decent array of digital artwork that appropriately depicts its themes. Character designs are varied enough to satisfy, and the backgrounds are passable, enhancing the overall raunchy aesthetic. While the visuals don’t break new ground, they complement the game’s intentions—if only to underscore the disconnect between what's drawn and what's engaging. - 60%
Engagement - Despite the game’s potential appeal to certain fetishes, player engagement suffers dramatically due to the repetitive nature of encounters and overwhelming verbosity. The dialogue feels bloated, with characters over-explaining emotions and actions, ultimately sapping the excitement from moments that should be charged with intensity and passion. - 35%
Core Loop - The game’s core loop revolves around bedding as many characters as possible in what feels like an endless cycle of superficial interactions. While there’s a degree of novelty in the situations the player finds themselves in, the formula becomes predictable rapidly. The thrill of temptation is incessantly interrupted by lengthy, poorly timed dialogues that deflate any buildup to the encounters. - 45%
45%
out off 100%
This review is based on author's perspective and actual experience may differ on individual's own preferences.
This should come with a tracker to catch pedo scum
Begging for support, make a decent game to get it scum.
Dog whistle for pedophile apologists.
Every game should have lolis with pregnancy.
They aren’t lolis if they can get pregnant.
Technically incorrect, the best kind of incorrect.