Editor's Rating
Story - The narrative of *B.E.S.T* starts off with a decent premise—an adventure filled with tournaments and all the drama that comes with it. However, the execution falters at times. It feels like the writer occasionally veers off into personal rants that don't quite mesh with the game's vibe. Case in point: a seemingly nonsensical economics class introduction that left some players scratching their heads. - 66%
Visual - Visually, *B.E.S.T* does a commendable job for its platform. With vibrant artwork and some appealing character designs, it’s clear that effort has been put into creating an aesthetic that aligns with the thematic elements. The sports action scenes are a highlight, and the distinction of a younger m.i.l.f character adds a refreshing twist, counters the usual stereotypes that plague this genre. - 75%
Engagement - Engagement here is a tricky play. There's a certain flow to the dialogues, which offers moments of connection, but the dialogue sometimes dips into awkward territory, making it feel less immersive. Limited interaction and frequent guessing games for stat-boosting don't help maintain that urgency or connection. - 60%
Core Loop - *B.E.S.T* relies heavily on a core loop that feels more tedious than exhilarating. The focus on raising stats through repeated playthroughs to unlock scenes could appeal to some, but for many, this mechanic can come across as monotonous. Coupled with some vague progression systems and unclear goals, it diminishes the overall thrill of experiencing the story. - 55%
64%
out off 100%
This review is based on author's perspective and actual experience may differ on individual's own preferences.
The most disgusting sex scenes, although you can say they are not here!
i just have one word for this: lazy
One of the most boring games.