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A Few Days [Final Bugfixed] [Mickydoo]

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Download for Mac

Download for Android

 (if it gives you a .zip, just rename it as .apk)

  • swipe down to hide the ui
  • swipe left to roll back
  • swipe right to start skipping of text
  • swipe 2x left&right to open the game menu
  • swipe up&down to toggle a small window with memory usage information
  • longpress the save file thumbnail in the save/load screen to delete this slot

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You can also mail us at :- dikgames.play@gmail.com

Editor's Rating

Story - 91%
Visual - 87%
Engagement - 90%
Core Loop - 90%

90%

out off 100%

This review is based on author's perspective and actual experience may differ on individual's own preferences.

User Rating: 3.57 ( 30 votes)

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2 Comments

  1. It’s an okay game. The story is alright and it’s witty at times. Sex scenes are sparse in the beginning, but the developer added more ‘spice’ by request later on. All sex scenes are animated and I appreciate that, but they’re meager. They consist of 2 or 3 poses with two different camera angles and that’s it. You can make choices, but they mean nothing. It’s just a visual novel you go through, but the outcome will always be the same. You can’t choose a girl either, but you can refuse to have sex with some.

    One thing I didn’t like was that the town was seemingly hit by a lesbian apocalypse. Off the top of my head, at least 8 of the girls in this game are lesbians (if not more). EIGHT! I hate lesbian sex in games. Seeing two girls going at it bores me, even if you do get involved. It just takes me out of it.

    On the other hand, I did like all the anal sex and ass licking (even if it was done by the girls).

  2. Well this was a shitty game. The developer tried to create a choice base game but failed miserably. Also the story line started to suck more as things progress. The MC is a failure as a private detective, the content is severely lacking and dreadfully ridiculous. I tried to finish the game hoping it would get better, but I continuously dozed off due to how boring and mundane the game progression became.

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